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NTU Game Art 3D Modelling - Jennifer Taylor-Goddard
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Week 14 - Autodesk Maya - UV Unwrapping
on
June 25, 2021
Week 17 - Autodesk Maya - PBR Metalness
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June 25, 2021
Week 16 - Autodesk Maya - Material ID and Ambient Occlusion
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April 23, 2021
Week 10 - Autodesk Maya - Formative Assessment 1
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March 18, 2021
Week 8 - Autodesk Maya - Whiteboxing
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March 18, 2021
Week 7 - Autodesk Maya - Lights, Camera, and Rendering
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March 16, 2021
Week 11 - Autodesk Maya - Organic Modelling
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March 16, 2021
Autodesk Maya - Week 12 - Hard Surface Geometry
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March 16, 2021
Week 6 - Autodesk Maya - Mirroring and Duplicating
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March 16, 2021
Week 5 - Autodesk Maya - Introductions to Blueprints and Destructive Workflow
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December 31, 2020
Week 4 - Autodesk Maya - Design Principles
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December 15, 2020
Week 3 - Autodesk Maya - Textures and Materials
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October 28, 2020
3D Modelling in Concept Art in the Games Art Industry
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October 28, 2020
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